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LEADERSHIP
ACTIVITIES
Electric Maze The Electric Maze is a Teaming device that quickly gives individuals the
chance to experience themselves coming together around a challenge, operating as
a high performance team and ultimately succeeding. It highlights the components of truly
effective teamwork; of what it means to be a 'team player' rather than a 'team
member.' To date, over 3000 teams compromising over 33,000 participants ranging
from Boards of Directors of many Fortune 500 Companies, professional athletic
teams, management teams and front line staff have participated and gained
valuable insights in exploring their ability to perform at very high levels of
capability. The Maze has several applications for Teaming and expands to meet the continuing development of a team. It can be used in applications as diverse as project management, vision achievement, change, paradigm shift continuous improvement, customer service and team building. NetWork Participant’s thinking and behaviour styles are immediately demonstrated through use of the NetWork, making it an excellent assessment and discovery tool. It allows for accelerated, iterative learning and ample opportunity for developing and practicing leadership and team skills. While it has many applications, it is ideal for demonstrating the difference between traditional and empowered operations. Toobeez Toobeez helps to identify people’s talents and abilities
and can lead to better communication, cooperation, creative decision making,
influencing, project management and teamwork… to name a
few. Toobeez activities can be tailored to meet a range of team building/group development outcomes. All activities are constructive fun, engaging and enable effective learning transfer. MTA Products MTA products can help teams and individuals to enhance
their planning, listening, sensitivity, relationship, leadership, customer
service orientation and followship skills. All activities are designed to target specific training needs and allows for the raising of issues that relate to participants workplace concerns.
Mars Surface Rover The Mars Surface Rover allows participants to
distinguish between a team and a group.
Interdependence is explored as individual responsibilities and commitment
have a direct impact on the outcome of the activity. The importance of continual team
communication is uncovered. Teams are competing to win a lucrative NASA
contract. Their mission is to build
a prototype Mars Surface Rover. The
teams must meet strict NASA criteria to win the contract. Teams that ignore these criteria do so
at their own peril! The activity requires balancing creativity, productivity and
financial metrics and inter-team competitiveness.
Jungle Escape Jungle Escape is a fun and highly effective activity
that’s perfect for introducing and reinforcing basic team skills. Teams will discover their current level
of group development, experience first hand the impact of planning and
individual behaviour on group results and
productivity. Through an introductory scenario, teams learn that they
are a helicopter flight crew and have crash landed in a remote jungle. To survive, each group must build an
escape helicopter with spare parts, some diagrams and limited access to a
completed model. If you like, it’s the “Flight of the ¢
EARNING
THE RIGHT p
PRODUCTIVITY ˜ GUARANTEED
EFFECTIVENESS
¢ ˜ CONTINUOUS LEARNING ¢ ETHICAL TRANSPARENCY p CULTURAL AWARENESS ˜
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